Jackie Jones, Subject Coordinator for Legal and Professional Skills, tried out the AR app Zappar. Here’s her feedback…
Futures | The UTS Learning & Teaching Blog
4 things to consider when using video and digital content to reach wider audiences (and how to get it right) – Part One
Have you ever told someone about a book and their reply was “I’ll just watch the movie”? Reading is an important part of both learning and teaching, but as a communication platform it isn’t always the most engaging. In this post, we explore some things to consider when using video to reach wider audiences.
In a nutshell: educational buzzwords, no sweat. This time: Student engagement.
Memes can help bring content to life for students. But how do you pull them off without cringeworthiness? I asked some of my fellow kids.
Last July the Augmented Reality (AR) game “Pokémon GO” had millions of people around the world accidentally exercising from catching Pokémons (pocket monsters). Could you incorporate AR into your active learning design?